System Game Designer
Nexters ($GDEV) · Limassol
Job description
About the role
Nexters is looking for a System Game Designer to join the team behind the hit battler Hero Wars: Alliance. You will shape core game systems, ensuring new content integrates smoothly with the existing ecosystem.
Key responsibilities
- Design systems for features, game modes, progression, rankings, and matchmaking.
- Analyze the impact of new heroes, events, and updates on PvP, guild wars, economy, and meta.
- Identify potential balance issues before release and propose solutions.
- Collaborate with analytics to test hypotheses and evaluate post‑release performance.
- Own features end‑to‑end, from concept through launch and iteration.
Required profile
- 5+ years of experience in game design.
- Strong knowledge of successful mid‑core games, especially battler and 4X strategy titles.
- Ability to see the game as a complex system and anticipate cross‑feature interactions.
Required skills
What we offer
- Healthcare and medical care program, including dental coverage.
- Paid vacation days, sick leave, and flexible work options (office or home).
- Sports activities such as yoga, football, and volleyball at official locations.
- Relocation support for moves to Cyprus, Armenia, or Kazakhstan.
- Language courses, game jam participation, and community involvement initiatives.
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Published 1 day ago
Expires 1 month from now
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Nexters ($GDEV)
Limassol