Balance Game Designer
Nexters ($GDEV) · Limassol
Job description
About the role
We are looking for a Balance Game Designer to join the team behind Hero Wars: Alliance. You will be responsible for shaping the power balance of heroes, abilities and the overall meta in a fast‑growing mid‑core battler.
Key responsibilities
- Balance stats and abilities of new heroes and ensure they fit the existing roster.
- Analyze interactions, synergies, counter‑picks and the evolving meta.
- Monitor player behavior and post‑release performance using data‑driven methods.
- Participate in the full feature lifecycle from concept and GDD to release, analytics and iteration.
- Collaborate with combat designers to ensure abilities feel readable and impact battle pacing appropriately.
Required profile
- 5+ years of experience in game design, preferably on mid‑core battler titles.
- Strong knowledge of live‑ops practices and data‑driven balancing.
- Proven ability to evaluate hero interactions and meta shifts.
Required skills
What we offer
- Medical care program (including dental) for you and, optionally, family members.
- Paid vacation days and sick leave.
- Choice of working from our offices in Cyprus, Armenia, Kazakhstan or remotely.
- Sports activities such as yoga, football and volleyball at office locations.
- Relocation support for moves to official locations.
- Language courses and support for participation in game jams, hackathons and conferences.
Questions fréquentes
Why are you reporting this job?
Explore further
Salaries, guides and searches in Cyprus.
Salaries by job title
Apply in 30 seconds
Enter your email to apply. An account will be created automatically.
By continuing, you accept our terms of use.
Already have an account? Login
A question about this job?
Ask it here: you will get the full job summary by e-mail, right away.
Published 1 month ago
Expires 1 week from now
27 views · 0 interested
Boost your chances
Upload your CV — we will match you with relevant openings.
Analyzing your CV...
Nexters ($GDEV)
Limassol