Game Balance Designer – 3‑Month Contract
Tripledot Studios · Limassol
Job description
About the role
We are looking for a Game Balance Designer to join our live‑ops team on a three‑month contract. You will rebuild the in‑game economy of a mature free‑to‑play mobile title, bringing systematic, data‑driven balance to events and monetisation.
Key responsibilities
- Diagnose the current state of the game economy through independent, hands‑on data analysis.
- Configure and maintain the in‑game economy, including the monetisation layer.
- Design and tune live‑ops balance across events, ensuring synergy and interaction.
- Establish systematic workflows for live‑ops balancing and reward design.
- Shape the event calendar to improve cross‑event synergy.
- Build and maintain balance models, documentation, charts and diagrams.
- Analyse balance and monetisation data and propose data‑backed improvements.
- Collaborate with producers, designers and analysts to validate and ship balance changes.
Required profile
- Senior or lead‑level experience in game design, balance or economy design on live F2P games.
- Strong understanding of F2P economies, currencies, rewards, monetisation, offers, pricing and player segmentation.
- Hands‑on experience balancing progression, live‑ops content and reward systems.
- Ability to work independently with data and strong analytical mindset.
Required skills
- SQL
- Business intelligence (BI) tools
- Advanced Excel / spreadsheet modelling
- Statistics
- A/B testing
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Published 1 month ago
Expires 2 weeks from now
22 views · 0 interested
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Tripledot Studios
Limassol